CSCI 444/544 - Advanced Computer Graphics

Spring 2019

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Assignment 2 Tesselate Your Teapotahedron


This assignment was to create a graphics program that used pipelines to draw a scene. The first pipeline included a vertex shader, a geometry shader, and a fragment shader to draw the ground. The second pipeline included a vertex shader, a tessellation shader, a geometry shader, and a fragment shader to draw the teapot.
The tessellation shader provided optional tessellation levels while the geometry shader allows for a wireframe model to be generated. The fragment shader provided the phong lighting model.